A word about server monetization


Hi all,

As some of you may be aware, Mojang has made a post about¬†server monetization¬†with some rules of what is allowed and not allowed. The gist of it is that Mojang is targeting many of the larger “pay-to-win” servers that allow players to pay money to gain a gameplay advantage, such as gaining diamonds, weapons, currency, powerful commands, etc. However, Mojang is okay with players paying for “purely cosmetic” items such as pets and hats. I would assume that things that we have for our supporter benefits, such as chat prefixes, and the use of color on chat and signs would also fall under the category of being “purely cosmetic.”

With the supporter ranks, I’ve always run with the philosophy that we should recognize people who have made a supporter contribution, but they should not have any significant gameplay advantages over non-supporters. Many players have suggested that we give supporters more perks such as additional warps, special building privileges, or more in-game currency (when we get to it), but I’ve always been reluctant to implement these suggestions for the reasons above. Now that Mojang has made it quite clear that paying for gameplay advantages is not allowed, these suggestions will no longer be considered. This doesn’t mean that we won’t ever add new supporter perks in the future, but they must fall within the definition of being “purely cosmetic” and not provide any unfair gameplay advantages.

TL;DR: The supporter benefits we have will remain unchanged, since they are “purely cosmetic” and allowed by Mojang.

If you have any further questions about this topic, feel free to e-mail the admins at admin [at] minecartrapidtransit.net.

Thanks,
Frumple