December 2019 GSM Results

Ho Ho Ho! We had our final GSM of the year, and we have some things to share.

Results of the very small private portion

One player received at least two moderator nominations, but we decided not to offer the position. We had a further two players with one nomination each.

We also discussed a few things about the GSM Town community build. To prevent the project from getting out of hand, a few changes have been implemented:

  • The train line from the main island to Train Island will be removed.
  • Construction on Train Island and Freeburg (the island just to the north of Train Island) will remain allowed.
  • Expansion beyond the main island, Train Island, and Freeburg will be handled by staff, and only once the town has developed the entirety of its existing islands. This policy will continue as further islands are added to the project.
  • The town will not rank up through the traditional rank ladder, and is instead designated a special administrative zone. Any large-scale transport projects such as an airport or seaplane base will need to be cleared at a GSM.

Please contact me (Chief) if you have any questions about the project.

Planning for next year

We have been in the planning process for 2020 and are excited to announce a few changes you can expect, coming soon. The biggest changes have to do with an upgrade in our server hardware.

  • The Zeta Server has been purchased, and Frumple is in the process of setting everything up. Some admins may also be helping out with the project, and we may experiment with a few things as we build the new server.
  • We will skip directly to Minecraft 1.15 on Zeta once everything has stabilized. This means we will remain on our current hardware until 1.15 is ready for us to use. Please note that we currently do not have a timeline in place for the migration, but will provide updates as we determine and receive more information.
  • The New World will be expanded to a 30,000 block radius (up from 18,000). This will bring an incredible amount of new land online for you to build in. We may consider expansions to the Lab and Map worlds, depending on available disk space, once we finish our migration to 1.15. Stay tuned for details on the migration, including land claiming rules and Purge™ schedules.
  • We will attempt to bring uCars back on the main server with the 1.15 update, but this is not guaranteed.
  • We will also host an OpenTTD server on our new machine. This has been on a back burner for quite some time, and with new hardware we’re able to actually go ahead with the installation.

We will also be undertaking some community initiatives in 2020:

  • We want to host more recurring events, community builds (akin to GSM Town), and chances for community interaction. Staff will organize these as their schedules allow, but we want to remind everyone that any member can run a server event! GSM proposals are only required if you want to give away in-game money and have it funded by The Server™. Otherwise, you can email the admins if you have an event you’d like us to add to the events calendar.
  • We’ll be writing up some guides for how to submit an effective GSM proposal, among other things.
  • The MRT Video Contest will be held in the near future, once we update to Minecraft 1.15 and the Replay Mod becomes available.

Rules and Discord channel changes

We have made some small tweaks to the rules and the purposes of some of our Discord channels. Effective immediately:

  • General Rule #3 (No advertising) has been expanded to include all gaming servers not affiliated with the MRT. As a reminder, casual discussion about other servers is allowed, as is providing links upon request or within context. Blatant advertising is something that we hope you all can recognize when you see it.
  • The #general Discord channel is now the catch-all for conversations that don’t belong anywhere else. Please check the channel list and post in the appropriate channel if you want to discuss something that’s covered by a named channel (for example, sports or politics). Frumple has requested that memes be kept in #random. If you don’t want to see memes, you can mute the #random channel.
  • The #creative channel is no longer restricted to your own work. You are welcome to post and discuss other works, including sources of inspiration, examples of works you’ve found around the internet, and helping others with their work – in addition to showcasing your own material. We would kindly ask that you focus the channel on your own creative endeavors as much as possible.

Projects, Events, and IATs

  • The A551, proposed by minecrafts000 to connect the A5 to the A51 via Urbisan, has been approved.
  • IntraRail has been granted permission to pass underneath inactive towns at V22 and V26.
  • The 12 Days of Christmas event, proposed by wipeout111, has been funded in full, with some logistical adjustments to ensure fairness.
  • The town of 42 at XW7 has been transferred to AlikSong.
  • The town of Royalston has been transferred to ondist.
  • The town of Barken has NOT been transferred to Aldranster50, as it’s quite far from the town he wants to integrate it into.

2020 GSM Schedule

Here is the full schedule of GSMs for all of 2020 (don’t worry, we’ll remind you of each as they approach). There may be some adjustments that we make to the meetings scheduled later in the year, but we will make those adjustments well in advance of the affected meeting(s) if they’re needed.

  • Sunday, January 12 — note date change from the usual pattern
  • Sunday, February 9
  • Saturday, March 14
  • Sunday, April 12
  • Saturday, May 9 — will be run by someone other than Chief
  • Sunday, June 14
  • Saturday, July 11 — Anniversary Weekend; meeting is scheduled for this date but may be cancelled depending on community needs
  • Sunday, August 9
  • Saturday, September 12
  • Sunday, October 11
  • Saturday, November 14
  • Sunday, December 13

That’s all for now! Have a safe and happy holiday season.

<3, Chief

November 2019 GSM Results

We had another short GSM a little while ago – here’s what happened!

Staff updates

The admins announced that Echohue has passed his three-month trial period and is now a full moderator. Congratulations to Echo!

We received a couple nominations of players for the Trial Mod rank, however no player received two nominations by the GSM date. We are happy to accept Trial Mod nominations for future staff meetings – just note that all candidates must have at least two nominations in order to be considered.

Dynmap render postponed due to machine instability

At the GSM we approved the concept of our semi-annual dynmap render, and it was originally scheduled to occur shortly after the GSM. However, we experienced a machine crash, and therefore aren’t sure that a render can safely complete or terminate without the machine crashing in the middle of the process.

We have therefore decided to postpone the full render until we can improve stability on our machine. This may wait all the way until we can get the Zeta server up and running, which we don’t have an estimate for at this time.

When the new world is rendered, we will be dropping night renders. These certainly look cool, but community consensus determined that they’re not worth the extra disk space and render time.

In the meantime, you can always request a local render of your immediate area simply by asking your nearest staff member.

A26-C107 Armada demoted to Mayor

Well, this is a first. The city of Armada, located at A26-C107 and some nearby stations, has been demoted to Mayor.

Our reasoning for this is mostly reflected in the fact that all of the buildings have been floating for quite some time, and its new mayor DevvySky has planned to do some major reorganization. We are happy to assist, however we want to ensure that the project is done to completion and of good quality, and as such we have demoted the city to the Mayor rank. This means:

  • DevvySky will need to complete the standard city rank promotion process in order to bring Armada back to the Senator rank.
  • Until this happens, all Mayor rank restrictions apply – no airfields yet, but helicopters and seaplanes are fine.
  • Staff will be assisting in bringing buildings back down to ground level.

Holiday rank submissions still open

As per tradition, we’ll be using seasonally themed ranks in the month of December. We had a few suggestions come in, but none seemed particularly appealing, so we’re leaving the suggestion box open on this one. Please send us your serious ideas, and remember there are 13 ranks (yes, we do need one for Trial Mod, even though there aren’t any at the moment). If we don’t have any serious submissions by the first couple days of December, we may pull out one of our old ones that we’ve done in the last few years.

Roads, Rails, and IATs, Oh My!

We approved all of the roads, rails, and IATs submitted at the GSM. These were:

  • Construction of the B44 from New Beginnings to Columbia Beach, submitted by ondist
  • Modifications to the B191, submitted by lil_shadow59
  • IntraRail tracks passing under inactive towns at I38, I39, and SE1, submitted by KittyCat11231 (thank you as always for your extremely clear proposals!)
  • Construction of the A245 from Mountain View (EN10) to the B246, submitted by AlphaDS. Some additional notes on this one:
    • Both phases of this road have been approved.
    • The bridge over to Rosemont should be high enough to accommodate boats.
    • There’s a mystery road along the route, and we have no idea why it exists. AlphaDS can take the mystery road as his and do with it whatever he wishes, including connect to it or destroy it.
  • H21 Walcott has been transferred to XtremeCoder.
  • ZN6 Station has been transferred to EliteNeon. Elite is asked, for now, to stay on the east side of the Seneca Canal.

GSM Town

While not a GSM item directly, we do want to call your attention to the GSM Town community project. Since everyone likes to build various things in the vicinity of staff during public portions of GSMs, we decided to colonize a series of islands in the Northern Ocean and make a public town that anyone can build in, but only on GSM days. It’s been a really fun project to watch over its first construction period, and we hope we can continue bringing the community together to build something cool while the staff argue about all of your silly road proposals.

You can read more about the GSM Town project on the wiki here. Our next GSM is on Sunday, December 8, and GSM Town construction will be open from 5:00 am UTC on Sunday, December 8 until 5:00 am UTC Monday, December 9.

That’s all for now, see you around!

<3, Chief

October 2019 GSM Results

Hey all! The October 2019 GSM has come and gone, and here are the announcements and results that came of it. Special thanks to MRT NewsChannel for providing live coverage of the meeting; you can find the video archive of the meeting here.

Lots of green stamps of approval this time around, but here’s the full list:

Taiga Line Extension 2 (TLX2)

Narnia17 has proposed the second and final Taiga Line Extension, which will run from the existing T50 station out to the northwest corner of the map. As per usual, please avoid starting any new towns or claiming stations along the route until the line officially opens at a future GSM. Narnia has been given approval to build the line either as-is or to straighten out the section near Frostbite, where the Arctic Line or another line will likely travel east-west in the future.

TLX2 map approved at the October GSM


  • The B751 and B756, proposed by EspiDev to run in the vicinity of Espies and Janghwa (yes, the 751 is a long road), have both been approved in full.
  • The B910, proposed by PtldKnight to run from Pasadena and Waterville Valley to the A89, has been approved.
  • The A6, proposed by Kangaroo567 to run from Deadbush to Whiteley, has been approved. Because of how the road will intersect with the A51 and A507 in southwest Whiteley, the existing A507 in Schillerton and Zerez will be re-numbered as an extension of the A6.

Other Rail Lines

  • A RaiLinQ line from Skogheim to Lakestdale has been approved.
  • A different rail line from Carnoustie to Skogheim has been approved.

Note that if you are asking only for a waiver to the 4,000 block rule, you only need email approval.


  • The fifth MRTvision Screenshot Contest has been funded in full. Look for announcements and submission information from Yoshi in the coming weeks.
  • We will be updating the version of WorldEdit on the main server to 7.0.1 Final. This was discussed at the GSM as we will be skipping beta server testing and will proceed to a direct installation.

For those planning ahead, our next GSM is on Saturday, November 9, and we will be scheduling our semi-annual dynmap render at said GSM. Until then, please don’t hesitate to contact your nearest staff member if you need anything.


<3, Chief

September 2019 GSM Results

Hey everyone! The September 2019 GSM has ended, and it was probably the shortest one we’ve ever done. Here’s what happened!

Local trams and monorails are exempt from vehicle presence rules

Effective immediately, trams and monorails are no longer required to be physically present at every stop. You are encouraged to have them at some stops along the route, however this is not required.

Please note that the designations of “tram” and “monorail” are only applicable to local lines (those that stay within approximately one or two cities). Lines that travel long distances or are not intended for local transportation will be more likely to be classified as “warp rail” lines, which are still subject to vehicle presence requirements.

Warp placement restrictions will only apply to air vehicles

Last GSM we decided to impose limits on the number and placement of warps for transit vehicles. After some concerns were raised by members, we have decided to only enforce those restrictions for airplanes, helicopters, and seaplanes. As a result, the rules are as following:

  • Air vehicles are limited to six destinations (where “destination” refers to a specific airplane, helicopter, or seaplane; multiple warps can be in the same vehicle and count as one destination), and warp signs to said destinations must be inside the vehicle.
  • All other vehicle types have no restriction on the number of warps or destinations that can be served, and warps can be placed anywhere on or in the vehicle.

As with the changes to vehicle presence requirements noted above, these changes take effect immediately.

Thank you to the dozens of members who brought this proposal to us; we appreciated hearing your concerns and we hope this is an amicable solution.

Other small issues

  • We reviewed a proposal to allow ferries to be used to move buses or trains along their lines. While we appreciate that these sorts of things do exist in the real world, we have decided not to allow this. We would instead recommend building interchange stations for passengers to easily change between bus, ferry, and train connections.
  • We reviewed a proposal to build an area known as Memorial Park in Central City, and create a tour of the new world, so that new players can get acquainted with what has been built. Neither of these things require staff approval to be carried out, so no action was taken.

Roads and Rails

  • The B58 from San Vantino to Dand, proposed by sesese9, has been approved.
  • The B228 from Mounty to Lapis Bay, proposed by caillou15, has been approved.
  • A warp rail line from Central City to Sylvania and ATC, proposed by AppleGamer123, has been partially approved.
    • The section between Central City and P4-V4 has been approved on the condition that the track runs underground through P4-V4.
    • The section from P4-V4 to Sylvania has been denied as the line runs too close to Lochminehead, for which AppleGamer123 does not have permission.
    • The section from Sylvania to ATC Airport has been denied for the same reason.
  • A warp rail line from Aquamarine Bay to Dekuville, proposed by dragonbloon419, has been approved.
  • The B825 and an accompanying warp rail line from Skogheim to Westplein via Skyanii Springs and Mojang Town, proposed by SuperSamuel25, have been approved.
  • An extension of the B431 from Scarborough to Rockham, proposed by Aldranster50, has been approved.

Inactive Asset Transfers

  • While not officially requested as an IAT, P4-V4 has been transferred to AppleGamer123.
  • The town of Xiiona has been transferred to frogggggg.
  • Ignis Nation / Project Lifetime has been transferred to SuperSamuel25.
  • The town of Aurora (XE29) has been transferred to AlphaDS.

That’s all for now, we’ll see you around!

<3, Chief

August 2019 GSM Results

I think this might be a new record for the longest staff meeting.

Hey everyone – after a break in July to celebrate our 7th anniversary, we had a GSM this weekend with lots of interesting topics. Here’s what we discussed and decided. If you want to relive the experience (in which we argued about things from the parking lot of a Jim’s Storage), you can do so on Frumple’s channel here or MBS here.

Staff changes

First, as many of you know, administrator godzilltrain and moderator Just_robinho have both stepped down from the ranks of staff as of this GSM to pursue new career aspirations. Both of them have done great things for the community during their combined 3,023 days (that’s over 8 years) of service, and they will be missed dearly. Robin has assumed the rank of Governor for the city of Marblegate, caretaker responsibilities for which have been distributed among several folks. Godz has assumed the rank of Premier for the city of Segville, which is immune from involuntary transfers.

We do have some promotions to announce as well:

  • megascatterbomb has been promoted to the rank of Administrator, and has taken over management of the city rank promotion process from Godz. We are happy to award the title of City Ranks Coordinator to Mega in light of these responsibilities. We can neither confirm nor deny that a secret Administrative Staff Meeting may or may not have occurred at some point approximately around August 4, but Mega was promoted on the 4th (or 5th, depending on time zones).
  • Vickiposa has passed her trial moderator period and has been promoted to full Moderator.
  • Our newest trial moderator, as of the GSM, is Echohue.

Congratulations to all three! Mega and Echo will be learning their new roles and tools over the coming weeks, and we’re excited to see what new things they will bring to the community as a part of the staff team.

Changes in administration

Administrators held an ASM back in July, at which we announced some upcoming changes in server administration that will be rolled out gradually over the coming months.

  • At a future ASM, a Head Administrator will be appointed, who will have the authority to make decisions on Frumple’s behalf and will assist in general operations. Most admins are going through major transition phases in their real lives at the moment (think moving to a new city, starting a new job, etc), and we want to make sure everyone has a chance to settle down before committing to anything.
  • Frumple will retain veto authority on all decisions, will retain final sign-off on appointment of administrators, and will still be involved in major operational and financial decisions, but will be less involved in day-to-day management of the server and its community.
  • I (chiefbozx) will be expanding on the role of Staff Meetings Coordinator, and I will be coordinating more aspects of GSMs and ASMs, beginning at the September GSM.
  • We will be setting up a new server machine, codenamed Zeta, towards the end of the year. We are still considering some options on how to approach this upgrade, and will announce details once they are finalized.
  • Yoshi will be taking on additional responsibilities as Events Coordinator.
  • All admins will be equally responsible for handling emails, member applications, and file uploads, and all staff members will be responsible for handling staff emails and voting on Senator and Governor candidate cities.

As an aside, the operating costs of 2019 and 2018 have now been paid in full by the community. Thank you so much for your support!

Transport rule changes

We argued about these for a while.

The following rule changes will take effect immediately:

  • SEAPLANES: The availability of seaplane bases is being expanded. Specifically:
    • Seaplane bases no longer count against airspace allocations. This means seaplane bases can be built independently of the 7,500 block (Senator) or 50% (Governor) airspace allocation of your city.
    • Seaplane bases can be built on any of the 30 numbered lakes without staff permission. If you want to build a seaplane base on a different body of water, please submit a GSM proposal. Artificial lakes will be very difficult to get approved.
    • Seaplanes are only allowed to travel to other seaplane bases. No crossover is permitted between seaplanes and traditional airports, though hybrid airports serving both types of planes at separate gates are still allowed. (Thank you to everyone who pointed out that amphibious planes exist during the meeting.)
    • Seaplanes are now permitted at lower ranks – towns ranked as low as [Councillor] can now accept seaplanes in addition to helicopters.
    • Seaplanes are not restricted in size (please don’t abuse this or else we will invent a restriction later), but bases are restricted in the number of permitted gates. The limits are 1 gate at Councillor, 3 gates at Mayor, 5 gates at Senator, and 10 gates at Governor.
    • Decorative seaplanes are still permitted anywhere, as long as they don’t have warps and are clearly not for commercial service.
    • There are no rules prohibiting flights from one seaplane base on one side of a lake to a different seaplane base on the other side of the same lake, however these may be economically impractical.
    • Seaplanes are not permitted on the Old World.
  • BUSES: We are officially clarifying that buses are not required to be present at each stop along their route. This is common in local bus routes within a city and has been allowed unofficially for a while, but never formalized.
  • TRAMS: On the contrary, trams are treated like warp rail, and therefore are expected to have a vehicle at all stations they serve.

Additionally, we are phasing in a change in the number of destinations a single vehicle can serve. This will begin to be enforced after the September GSM, so companies have about 5 weeks to come into compliance. First, one quick definition:

  • Destination: A “destination” served by a transit vehicle is any single vehicle, stop, station, or other port of call that can be reached by taking a single sign warp from the originating vehicle.

The new rule that will take effect in September is as follows:

  • A single transit vehicle may allow players to travel to up to six (6) destinations through sign warps placed on its interior.
  • Exception: Bus stops which do not have buses present may allow players to travel to up to two (2) destinations through sign warps placed at the bus stop. Bus stops must have a reasonable distance between them.

Some examples of how this rule is applied are as follows:

  • A single bus stop can have up to two destinations. If a bus is present, this limit is increased to six (6) destinations, and the signs need to move to be inside the bus.
  • A single aircraft parked at an airport gate can have up to six destinations. Different sections of the plane may have independent warps to the same destination without counting further against this limit (for example, a business class section can have warps to the business class section in the destination plane while separate warps are set up for the economy section; as long as these two warps go to the same destination plane, they only count as one destination).
  • If a single aircraft is parked at an airport gate with warps to planes at two different gates at the same destination airport, that aircraft is using two destinations.
  • Placing a warp sign in each car of a train only counts as one destination if they all go to the same train at the same station.
  • Warp signs are not allowed on the outside of vehicles. Vehicles which cannot be entered by players cannot be used for transit service.
  • Chains of warps that bring players sequentially from one station to the next along a route are allowed, as the destination of each vehicle is the next station along the line.

If you have questions, please ask – we are happy to help you evaluate your network and get it into compliance. Thank you for your cooperation.

Discord changes

  • We’ve made some changes to the Discord #staff-emergency channel. It’s gone, and it has been replaced by #requests-to-staff, which you can use for asking us about things that don’t require in-game assistance (such as your Trustee endorsements or getting a password). You can ping @Staff if it’s an emergency (like if no staff are in game but someone is causing damage to the server). Don’t use this channel to ask for WorldEdits, dynmap renders, or block checks; please wait to ask for those until you and staff are in game. Do not ping @Staff in this channel if it’s not an emergency. Staff will ping admins in the staff channels if admins are specifically required.
  • The #mature channel has been renamed to #serious, and the associated role has been removed. The channel is still marked as NSFW/18+ due to Discord’s Terms of Service, so please be mindful of this. Abuse of this channel could result in warnings or a kick from Discord.
  • The #notifications channel can be used for all town promotions, but will not be used for offline payment confirmations or MRT station renames.
  • Players will be asked to use their full or abbreviated Minecraft name in the main Discord. You’re free to use fancy text and add all sorts of shenanigans on your username in other servers, but please keep yourself easily identifiable on the main one.

Roads and Rails

  • No MRT lines or extensions this time around.
  • We considered a rule change that would allow underground rail lines to have an unlimited length between stations, but we decided against it.
  • The B75 from A54 to Drayton, proposed by Thermacon, has been approved and re-numbered B38.
  • hvt2011 has been granted permission to build a BluRail track under Curracha.
  • MIKE24DUDE has been granted permission to build a Network South Central line under inactive towns on the way to Rochshire. A different extension in the vicinity of Evella is on hold for now.
  • CodyHM has been granted permission to build the Southwald Line (not to be confused with Southwold, the MPO of Schillerton, Whiteley, Venceslo, and Zerez). We are encouraging Cody to connect to an existing Fred Rail corridor in the area.
  • dragonbloon419 has been granted permission to build a PMWC line under the city of Snowtopic.
  • The A245 from A30 to B246, proposed by AlphaDS, has been denied. We’d rather not see a huge tunnel under that bay as there is plenty of space nearby for an over-land route.
  • For similar reasons, the A75 from New Bakersville to Heaven City, proposed by Fiork777, has been denied.
  • The A746 Phase 2 from Janghwa to Birdhall, proposed by Lithium, has been approved on the condition that the road is underground in the mesa biome.
  • A rail line from Endor (JS12) to Kanto, proposed by _Lego_, has been approved.
  • The B56 “MeTromso Link” from Fort Yaxier to MeTromso, proposed by honzagame, has been approved. Please double check that this number is not in use elsewhere, as some records are suggesting that the number B56 is already in use near Venceslo, but these haven’t been verified.
  • A road from Lakestdale to Mojang Town, proposed by SuperSamuel25, has been denied as we believe there are better routing options.

Projects and events

  • _O_OM3GA_O_ has received reduced funding for The Great Token Chase.
  • MinecraftYoshi26 has received full funding for an upcoming building-themed game show.
  • We reviewed a request for Carnoustie to be exempt from the named lakes rule and build a seaplane base on a local lake. We determined that the lake was too small to fully support seaplanes, and so have denied permission.

Next GSMs

The next four GSMs will be at 7pm UTC on the following dates:

  • Saturday, September 14
  • Sunday, October 13
  • Saturday, November 9
  • Sunday, December 8

Please note that the November and December dates may be subject to change depending on staff travel schedules, especially as coordination responsibilities begin to shift over to the admins.

I almost certainly forgot something, so please yell at me in Discord when you figure out what it is I forgot. See you around!

<3, Chief