uCars is back on beta (and other announcements)

Hey everyone,

We are pleased to announce that uCars has been updated to support Minecraft 1.13, and we have installed the update on the beta server! While we hope this will be a quick update to bring it back to main, we want to be confident that there aren’t any big performance hits, so we’ve installed it on the beta server. If you’re able to test it out there, please do, and let us know if you have any feedback or bug reports.

The list of drivable blocks is as follows:

  • Yellow, white, black, light gray, and dark gray wool, terracotta, concrete, and concrete powder
  • Smooth stone (43:8), quartz, cobblestone, nether bricks, andesite, and polished andesite, in both full and slab forms
  • Coal blocks
  • Glowstone
  • Quartz pillars
  • Gravel (at half speed)

Fuel prices and speed modification blocks are the same as before: $0.25 per liter of fuel, and gold and diamond blocks under a road surface give your cart a speed boost.

Other smaller announcements

  • There was an Administrative Staff Meeting (ASM) at which we made some decisions to prepare for upcoming staff transitions. We’ll reveal more details about these decisions when the time comes, but we will announce now that I (Chief) will be leading the September GSM instead of Frumple.
  • Our next GSM is Sunday, August 11 at 7:00 pm UTC, with topics due by 7:00 pm UTC Friday, August 9. We are actively seeking moderator nominations at this meeting, so if you know of someone who you think would make a good fit, please send the staff an email. Note that you can’t nominate yourself. Candidates must be nominated by at least two players in order to be considered, but we’ll keep track of that for you.
  • We are monitoring the stability and operating logistics of Minecraft 1.14 and hope to update the beta server for testing shortly. We will make an announcement in Discord once we have an update timeline in place.
  • No moderators are currently at risk of demotion for inactivity, however there are a few staff members who have missed a higher than usual number of CRPB votes.

That’s all for now, thanks all!

<3, Chief


MRT 7th Anniversary Events Schedule

Hello all,

The MRT Server turns 7 years old this Saturday, July 13th!

Our lineup of special events for this anniversary is a bit lighter than previous years, but feel free to join in the fun:

DateTime (UTC)EventOrganizer
Saturday, July 134:00 pmAnniversary Stream BeginsFrumple
During streamOpening of Southern, Desert, and Savannah Line Extensionsgodzilltrain, sesese9, _HeavenAngel_
6:00 pmBig Brother 4 FinaleMinecraftYoshi26
6:30 pmMRTvision Screenshot Contest 4 Semi-FinalsMinecraftYoshi26
7:00 pm (or after all other events)Jackbox Games (Party Pack 3, 4, 5, and Drawful 2)Frumple
Sunday, July 147:00 pmFamily Feudchiefbozx and sesese9
TBDMLS Shovelers' Cup BeginsSkelezomperman and Valkorion314

Additional events or details about events will be added here as they become available.

Anniversary Stream

  • Join us on the server or on Frumple’s stream at https://twitch.tv/frumple for a series of in-game events including the opening of the Southern, Desert, and Savannah Line Extensions, and the semi-finals for the 4th MRTvision Screenshot Contest.

Jackbox Games

  • After the Anniversary Stream, keep watching the stream and play various party games with your fellow MRT members. We will be playing games from the newest Jackbox Party Pack 5, in addition to Party Packs 3 and 4, and Drawful 2.
  • All you need to play is to be able to watch Frumple’s stream at https://twitch.tv/frumple, and a mobile device or computer in which to input your own answers or vote on other people’s answers. Joining Discord voicechat for this is entirely optional, but greatly enhances everyone’s experience.

Family Feud

  • The form to submit answers is available in Discord #announcements. Please send answers and verification codes to chiefbozx by 4:00 am UTC on Sunday, July 14 (just after the Saturday/Sunday server restart).
  • The game itself will start at 7:00 pm UTC on Sunday, July 14 at the Vermilion Gregg Fyfe Theatricality Building. Please be in game and connected to Mumble voice chat a few minutes before the event starts if you would like to participate (a microphone is required for this event). “Families” will be determined on Sunday at the event. Spectators are welcome.
  • MBS will be recording the event for later broadcast.

MLS Shovelers’ Cup

  • This spleef tournament bracket begins on July 14th. For more details, check out the wiki page.

Thanks, and I hope to see you there!

Frumple


June 2019 GSM Results

Hi everyone! Apologies for the lengthy delay in this propaganda GSM results post – I personally have had a lot of IRL things thrown at me in the last couple of weeks, but I’m happy to finally report that on June 9, 2019, we had a General Staff Meeting. The public portion of the meeting, which included most of the topic discussions, is available here.

Rules page finally updated (and 2K rule change)

The Rules page of the website has finally been updated to account for the new rules that we approved way back in the spring. It’s a super fancy page now. Just click the header of the appropriate section to expand that section’s rules. Please let us know if you have any questions, or if there are any rules that didn’t transfer over.

At the GSM we adjusted the railway block limit from 2,000 to 4,000 blocks. Railway companies no longer need to email staff for permission to build rail lines that have 2,001-4,000 blocks between stations.

Changes to city rank promotion procedures

We approved two changes to the procedures for promoting cities to the Senator, Governor, and Premier ranks.

First, the threshold of approval required for Premier cities to be promoted has been lowered from 85% to 80%. We want to allow some dissenting opinions, while still ensuring that candidates have widespread support.

Second, we are instituting a cooldown period for cities that repeatedly fail to be promoted. Candidates who attempt a promotion to a city rank will need to wait for an additional period of time above the usual waiting period between attempts, beginning with their fourth attempt.

  • Candidates for Senator and Governor who are subject to cooldown must wait 28 days from receiving feedback before they can re-apply (as opposed to 14 days).
  • Candidates for Premier who are subject to cooldown may not re-apply at the next GSM following receipt of feedback.

These cooldowns are now enforced for new candidates; existing candidates who were in the voting process at the time of the GSM were allowed to continue as normal. Once a promotion is successful, cities are no longer subjected to cooldown.

New Premier cities

Having approved these changes to the city rank promotions procedure, we approved two Premier cities: Espil (by EspiDev) and Kolpino City (by MishkaMan)! Their acceptance speeches are as follows:

I would just like to thank the entire MRT community for creating this amazing and friendly environment! Without it, I don’t think I would have had the motivation to build Espil. This, however, is not the end of the story for Espil, as I will still keep on building 😉

EspiDev

This is honestly the best gaming community I’ve ever been a part of. I remember I joined in 2013 as user “pppppppppoooooop” and was rejected a few times, then gave up (for reference, I did not make this username, it was procedurally generated by Mojang when I made the account and didn’t type in a username by accident, so I was stuck with it until Mojang added a username change feature). Fortunately, I tried again in 2015 and was accepted. Building Kolpino City has been such an accomplishing and enjoyable experience for me, and I really appreciate everyone who helped me out. I am very grateful to Frumple and the staff for spending their time, money, and effort to managing and upholding the community to high standards as well as supporting the players with the many tools they implement and update. Thank you.

MishkaMan

Space World has returned

After much enthusiastic debate, we have re-enabled the Space World. Please note that we will be monitoring usage, and if we start running low on available disk space, the Space World may be removed again in the future (especially if its usage remains low).

New #mature Discord channel

We have added a new #mature Discord channel, which relaxes, though does not waive, General Rule #9 (“Do not make sexually explicit comments in public chat and voice channels”). This channel allows explicit content in context, but extreme content is still banned. Per Discord’s Terms of Service, this channel is marked as NSFW, and is opt-in for members age 18 and over. To request access to the channel, please post in #request-access-to-mature and staff will process your permissions as quickly as possible.

Additional community issues

  • We will consider making some changes to Central Park to improve accessibility and wayfinding.
  • We will not make any changes to seaplanes: by design, they are required to take off and land on water, and therefore are not compatible with traditional airports or airfields.
  • We considered a proposal to change how local and project channels are displayed in game, but decided against this.
  • Members are permitted to request shortened nicknames in Discord, provided there are no conflicts. For example, MinecraftYoshi26’s Discord username is shortened to “Yoshi”. Please ask a member of staff if you would like your Discord nickname changed.
  • We have enabled the /mv spawn command on all worlds for all players. You can use this to teleport back to the spawn point of the world you’re currently in.

MRT Line Extensions

  • sesese9 will be extending the Desert Line west from H28, terminating in Graycloud.
  • _HeavenAngel_ will be performing a short extension to the Savannah Line, bringing it to a junction with the Southern Line.

As always, please don’t build along or claim any stations along the new lines until they are officially opened. We’ll post instructions on how to request stations once the lines are finished.

Roads and Other Rails

  • IntraRail has been granted permission to serve MRT Land.
  • SEAT has been approved to serve some towns in the vicinity of Larkspur, pending a small reroute.
  • The B246 and B355W, proposed by FooteChicken and friends, have both been approved. (FooteChicken, please don’t use letter suffixes in road numbers in the future.)

Projects and events

With the anniversary on the horizon, we’ve reviewed several event funding proposals. Approved events and projects will start at a variety of dates, some to be announced in the near future, so keep an eye out for announcements by the respective organizers.

  • Anniversary Meme Awards, proposed by chiefbozx: Approved
  • MLS Shovelers’ Cup, proposed by Skelezomperman: Approved
  • The Amazing Race 10, proposed by MinecraftYoshi26: Approved
  • Big Brother 4, proposed by MinecraftYoshi26: Approved
  • MRTvision Screenshot Contest 4, proposed by MinecraftYoshi26: Approved
  • MGA Golf Events, proposed by London150: Approved
  • The Amazing Glitch, proposed by CodyHM: Approved, provided that organizers do not participate.
  • Jupiter Motors Rolling Stock Building Competition, proposed by CodyHM: Denied, as we believe there is significant incentive for Cody and other organizers to profit unfairly from this event.
  • Zoo Community Build, proposed by BernCow: Denied.

Inactive Asset Transfers

  • MikeRoma’s assets have been transferred as follows:
    • Mike’s Fresh Produce: autobus22
    • Royal Cars: woorich999
    • Melon Shop: supykun
    • iMorgan: MIKE24DUDE
  • The random fort near Larkspur has been transferred to Vickiposa.
  • The town of Genesis has been transferred to FredTheTimeLord.
  • walehellothere requested ownership of AEville, but this was rejected.
  • The Central City Performance Center, along with all other builds on that block, has been transferred to daltdisneyland.
  • D9 Station has been transferred to Pueffe, pending an OK from Missa_Solemnis.

That’s all for now, thanks everyone!

<3, Chief


Dynmap render finished; June GSM reminder

Hey everyone! Our semi-annual New World dynmap render has concluded, and the entire world now has updated visuals. You can check it out on the Dynmap site, including the night mode and the new 3D rendering angles. Please do check them out and let us know if you have any feedback.

With the completion of the rendering process comes the reinstatement of WorldEdits and local renders. When asking for local renders, please keep the radius at 400 blocks or less, and ask for smaller renders when you can. Local renders will take twice as long as they used to because we now have to render four maps at once.

Finally, the June 2019 GSM will occur on Sunday, June 9 at 7pm UTC. All topics need to be submitted to the staff inbox by 7pm UTC on Friday, June 7 in order to be considered. You will receive an automatic response when your message has been received. The next GSM after this one won’t be until August 11, so if you are planning any events that require funding between now and then – including for the anniversary – please submit your proposals by June 7.

Best of luck to those of you finishing up end-of-academic-year exams and projects, and we hope to see you around!

<3, Chief


Dynmap render in progress; space world temporarily removed

Hi all,

Our spring dynmap render is in progress, and both the flat daytime and flat nighttime maps have rendered in full. You can explore them at dynmap.minecartrapidtransit.net as usual. The render is still in progress as we now need to render the 3D map, so the moratorium on WorldEdits and local renders is still in effect.

In the process of rendering the flat map, the size of the world files increased by about 12% as a side effect of the 1.13 migration’s change in file structure. Specifically, chunks that had not been visited since the migration were updated when Dynmap passed over them. This put us dangerously close to the space limit on the disk used by Minecraft.

To alleviate this and allow the render to finish, the space world has been temporarily removed. We believe this has freed enough space to allow the render to finish without requiring further intervention. We may bring back the space world at a later date, however this would require us to reallocate disk space and RAM, and therefore would require us to restart the physical machine, which takes a few minutes and will render all services offline temporarily. If we do decide to carry out this operation, we will announce it in Discord well in advance.

Thank you for your patience and understanding, and we hope you enjoy the newly rendered maps!

<3, Chief