City Rank Candidate Batch #7 Results

Hello everyone,

Voting has concluded and we’re happy to announce that we now have 1 new Senator and 4 new Governors on the server:

[Senator] Promotions:

  • Diemundz (for the town of Farwater)

[Governor] Promotion:

  • MishkaMan (for the City of Kolpino)
  • Robang592 (for the City of Birdhall)
  • _Indev_ (for the City of Espil)
  • _Kastle (for the City of Covina)

Congrats to all of you above! All of you who submitted applications for your cities should have received responses as to why or why not you were promoted by now.

Thanks,

-BaronThamesBank


June 18, 2016 GSM Results

Hi all!

Frozen here with the results of the June GSM. Here are the announcements and results from the recent General Staff Meeting. As always, the recording for the public portion will be made available soon (Pay attention to this post for a update here with the link to the recording).

War Role-play and Scenes (Yes, Again.)

We have received continued complaints about war role-play in general, more specifically on the establishment of alliances and the mass updates to the Wiki of those alliances. We would like to remind you guys that War Scenes are still allowed, but please abide by server rules. As a reminder:

  • Excessive armor stands causes lag, and is not allowed.
  • Leaving war scenes, damage, and mess around for a long period of time (they can remain for a week maximum).
    • Note that “War Scenes” includes battle simulations, missiles, and police/SWAT Forces in cities.
  • Frequent edits to wiki. Do edits one-at-a-time, not as a running commentary of the war.
  • Use project chats for any type of war chatter to free up the main channel for those who are not interested in such role plays.
  • Tidy up after yourself
  • Be courteous to other players by not forcing them to take a side or be included in the “fight”.
  • Keep it civil, and remember: It’s just a game.

Remember, we announced at the last GSM that when it comes to evaluating towns for promotions, staff are in agreement that war scenes detract from the overall ambiance of the town. Therefore, when submitting your town for evaluation, it would be in your best interest to remove such scenes to have the highest chance of being approved for promotion.

General Issues with Towns and Roads

There has been some issues popping up with members and how they are building towns, so we remind you all to:

  • If you are building a B-Road, you will still need a staff email approval if it is longer than 500 blocks even though it connects to an A-Road. If it is less than 200-300 blocks and/or connects to an A-roads, you do not need our approval.
  • Respect the 300 blocks rules while establishing your town. If it is less than 300 blocks, ask the mayor of the town for permission to build close to their towns. If the town mayor or deputy mayor is inactive, then do not break this rule whatsoever.
  • Do not connect or modify an inactive town period, even if it’s to run an B-Road through it.
  • If doing an modification to an MRT rail route that requires major changes with elevation, visual, or alignment; always ask staff first. Do not go ahead and do it even if it is in your town.
  • Any warps that act like transportation must have physical connections at all costs(Roads to link buses and taxis, water to link ferries, runways to link airplanes).

Roads

A bit of change to the A-Road process. For all proposals, Staff will move towards proposing shorter A-road segments rather than entire roads. This will ensure that roads are getting completed and on-time. What this means is that you can propose a longer road for planning purposes, and the staff will then break it up in segments where you must complete the road first, contact us via email to inform us that you have completed the segment, and get approval to continue to the next. This will not require an GSM approval to proceed to the next segment. Staff also now reserves the right to instantly select a new player to take over an A-road project if sufficient progress hasn’t been made on an A-road after 3 months without any question asked.

Now, onto the New Routes that are announced:

  • A1 Completion: Cortesi, Jphgolf4321, and Narnia17 will work together to complete this essential link to the North.
  • A169 (however its routing number is pending approval) will link Lacelde to Lanark.
  • A575 is approved, as per its very lengthy and impressive proposal. It will act as an alternative route of A5 to serve some Desert Line cities more directly.

Town Auction Results

Congratulations to all who is now the new mayor of the following stations:

  • C109 – Will go to Soleurs.
  • C113 – Will go to Earack.
  • C85 Xandar-Vekta – Will go to AlikSong.
  • M31 – Will go to MishkaMan.
  • M34 – Will go to AEHub.

The following cities will require more discussion with those who bidded for it:

  • A27 Lancaster –  Ardyle, subject to requirements, is the leading bid.
  • M33 – Hacks_On_Wax_Off, subject to requirements, is the leading bid.

Both members will need to talk with an staff member before the bid can become more official.

The following cities has its auction claims deferred to the next GSM due to various reasons:

  • C33 Phos City – will not be auctioned off. It will be deferred to the next GSM.
That’s all for now. Let it go, will you?

-Frozen, MRT Admin

June 2016 GSM Preamble

Hi all, your favorite CGI-Disney-Character-Turned-Into-An-Admin here.

Some announcements for your interest:

City Rank Candidate Batch #7

If youre interested in submitting your town to the next Batch, do it now because the deadline is Friday June 17 at 7pm GMT. We will announce the results shortly after, give or take a week.

June 2016 GSM Agenda

The next General Staff Meeting will be held this coming Saturday, June 18th at 9pm GMT. **EDIT: The original time was listed 7pm, but I messed up. My bad.**

However, this will be a different GSM than normal as Frumple will not be able to make it. Therefore, a change to the agenda is that we will need to make decisions on what topics that we can discuss and decide on among the ad-mods will be done on Saturday, and those topics that we deem important enough that we need Frumple’s input will be moved to the next GSM so Frumple can give us his input. The deadline to submit your city auction request, A-Road Proposals, and any topic you feel that was necessary to be added to the agenda has passed.

The agenda topics that will be discussed are as follows:

  1.  Community Issues
    1.  Military/War Play
    2. Unrealistic Roads, Rails, Flights, and Modes of Transportation
    3. Union of Central Western Territories International Airport (Postponed to next GSM)
    4. Schematica (Postponed to next GSM)
    5. Upton
  2. Roads
    1. Uncompleted Roads
    2. A1 Acquirement
    3. A169/A696
    4. A575
  3. Town Auctions
    1. C113
    2. C33 – Phos City
    3. C85 – Xandar
    4. M31
    5. D2 – Sealane
    6. A27 – Lancaster
    7. XW24

We recognize that some cities may have been added after the Friday Agenda Cutoff. If you are indeed interested in a town that is being auctioned, you will still have up to Saturday June 18th at 6pm GMT to make an bid for the town.

Thank you, and we appreciate your patience!

-Frozen


May 1st, 2016 GSM Results

Hi all,

Here are the announcements and results from the recent General Staff Meeting. As always, the recording for the public portion is available here.

Frumple on Vacation

I will be on vacation from May 5th to May 23rd. Specifically, from May 7th to May 14th, I will have very limited internet or e-mail contact. During this time, the admins will be in charge of the server. In the event of a catastrophic incident on the server during this time, the admins will be instructed to shut down the server temporarily until I return. This will help prevent any further damage to the world and data on the server.

CoreProtect Purges

As I noted in the my previous news post, we will need to periodically run a purge of our CoreProtect database every 1-2 months. Due to the nature of the purge, this requires the server to be whitelisted for a few hours while the purge is running. The next CoreProtect purge will occur this Thursday, May 5th, from approximately 6pm to 11pm PDT. During this time, the server will be whitelisted to staff only. This will ensure that there is sufficient disk space on the server before I leave on vacation.

Usage of the Schematica Mod

Effective immediately, players will be allowed to use the Schematica mod on the server on a trial basis. All players may only use this mod to assist them in constructing their builds, and absolutely not for malicious purposes. All existing construction rules will apply to any build constructed using Schematica, which includes (but is not exhaustive) to the following:

  • Griefing
  • Respecting the landscape
  • Clearing large areas in an unnecessary manner
  • Buildings copied using Schematica must be of your own effort and design. Plagiarism of other builds that you do not own will not be tolerated.

We will allow the usage of this mod until the next GSM, at which we will evaluate whether to allow it permanently or not. If we find that players are abusing the mod in violation of the rules, then we will disallow the use of the mod immediately.

War Scenes and Armor Stands

During the private portion of the GSM, staff discussed the recent rise of war scenes that have been popping up around the server. The main concerns that were brought up were the reports of players building these scenes in other towns without permission, the negativity and interpersonal conflicts that arose from these scenes, and the excessive use of armor stands. Staff were split as to what to do about this situation, so a decision on the matter will be deferred until the next GSM.

However for the time being, when it comes to evaluating towns for promotions, staff are in agreement that war scenes detract from the overall ambiance of the town. Therefore, when submitting your town for evaluation, it would be in your best interest to remove such scenes to have the highest chance of being approved for promotion.

SMPs are now limited to 6 towns

We have noticed that some SMPs have been become quite large both in terms of number of town and the area that they cover. In an effort to prevent SMPs from becoming too large, effective immediately, SMPs will be limited to a maximum of 6 towns.

Roads

  • B750 (proposed by _inDev_) has been approved. This road travels from Espil (C81) to Glenbrook/Sulfreal Lakes (M14/M15) and Kolpino (M18).
  • A90 (proposed by PtldKnight and Ardyan) has been approved. This road travels from Armada (A26/C107) to BirchView (C1) with many exits to towns along the route.

Projects

  • Kessler Dragon Network (proposed by lalaboy) has been approved. Since Kessler is a medieval/fantasy city, a transportation network using dragons to connect with other towns is thematically appropriate.
  • Hummingbird Islands Airport (proposed by MinecraftYoshi26) has been approved.

Town Auctions

  • P35 has been granted to _AngelAlexander_.
  • A21 has been granted to PtldKnight.
  • P17 has been granted to JenYukiJulia.
  • D23/C65 has been granted to CaptLincoln.

Please also note that new stations on the Mesa Line are officially available for auction. These stations are M31, M32, M33, and M34. If you would like to claim one of these stations, please send an e-mail to staff [at] minecartrapidtransit.net stating your reasons why you should be granted the station.

That’s all for now.

Thanks,
Frumple


Next General Staff Meeting is Tomorrow

Hi all,

Apologies for the short notice, but just letting you know that the next General Staff Meeting will be held tomorrow, on Sunday, May 1st at the usual time of 7pm UTC. There will be some important announcements at this meeting, but the rest of the GSM will be mainly focused on going through project and auction requests from members. We will not be considering any major rules changes, or moderator nominations at this meeting.

Thanks,
Frumple