New World MRT Updates

Hey guys! We’ve been super busy building the MRT network on the new world and streaming it over the last week, so here’s some updates of what you can expect in the MRT system when the new world opens soon!

I’ve drawn up an updated map of the system as we currently have it planned.

New World MRT Map

The current map - click for full size.

Some line names and letters have changed. These changes are:

  • The black line has been renamed to “Expo” and re-lettered to “X”.
  • The white line has been renamed to “Zephyr” and re-lettered to “Z”.
  • The pink line has been renamed to “Valley” and re-lettered to “V”.
  • The green line has been renamed to “Plains” and re-lettered to “P”.

A new line has been added. Known as the L-Lakeshore line or MRT Marina Express, it’s a two-stop shuttle from the eastern Expo line to the main marina. Transfer to the Lakeshore line will be available at XE8-L1 station. It’s hard to see in the map, so click on it to see the full version and zoom in near the MRT Marina star.

The Arctic, Mesa, Forest and Plains lines are extended through Central City. The extensions are as follows:

  • The Arctic Line has been extended from Central NW to Central SW.
  • The Mesa Line has been extended from Central SW to Central SE.
  • The Forest Line has been extended from Central SE to Central NE.
  • The Plains Line has been extended from Central NE to Central NW.

Be sure to check out our streams on Twitch, there’s a lot going on there!


Gamma Streaming!

The new world is now under construction! Staff are beginning to get MRT lines and stations installed, and Central City is starting to take shape.

If you want to get a sneak peek at the new world, check out some of the staff members’ streams! We’re streaming our construction over on Twitch, so be sure to check us out. Most of us have our Twitch names the same as Minecraft. Click on the links below to go to our streams!



Everyone at once: click this link to see all of the streams at once!

I will add more links as soon as I find the other staff on Twitch. If you see them, let me know. See you on the streams!


Some plans for Gamma

Frumple’s Update: The recording for the public portion and Q&A of the GSM is now available here. Please note that we have decided to not promote any members to the Trusted rank at this meeting.

Chief’s Update: I punched a wall during the private staff meeting. A recording of that is available here.

Here are some of the maps we’re going to be using to build the initial MRT lines and Central City. Of course, things might change slightly before the server opens.

Here’s our plan for the MRT lines:

The original map is shown here as an approximate size comparison between the two worlds:

And the plans for Central City, although it is slightly outdated:

Please continue, as always, to send us feedback. More GSM results will be posted shortly!



August GSM Date

Our next General Staff Meeting will happen on August 9, 2014 at 10:00 PM GMT (preceded by a private discussion at 9 PM GMT). We’re getting closer to Multiverse with each GSM, and this one will discuss two big topics:

  • Final decision of new map seed
  • Final decision regarding TrainCarts

There may be additional details that get added to the agenda between now and then, so if you have anything you want admins to know or discuss, please send it to us at admin [at] You can also email us build transfer requests or ban appeals and we’ll discuss them at the meeting. All requests should go to the admin address, please don’t send them to a direct address or the mod address.

Also, as usual, we’ll take Trusted nominations (although we are phasing out the nomination system). Send those in to

See you then!


Congratulations… we’re 2 years old!

A quick announcement: Happy birthday, MRT.

For those feeling nostalgic, have an old news post. For those looking onward, see last GSM’s results and vote on our candidate seed. So far we’ve received quite a few votes, so keep them coming!

Also, we have announced the names of all five of our new mods in the GSM results, and the recordings of the public portion have been posted. Congratulations to all five of our new moderators: hawksfan1010jphgolf4321, lalaboy67, mfish125 and Music3_0!

Stay tuned to my YouTube channel for a second-anniversary Snapshot, it will be coming soon as I’ve gotten distracted with FRC things and SimCity, as usual.

See you around!


July GSM results

The July GSM has concluded! We have a lot of exciting results to announce.

We have promoted five players to the Moderator rank! Congratulations to:

  • jphgolf4321
  • Music3_0
  • hawksfan1010
  • lalaboy67
  • mfish125

We have also promoted five players to the Trusted rank! Congratulations to:

  • Puffball5672
  • Skelezomperman
  • mustang_guy
  • Soleurs
  • MC_Protocol

We have also compiled our poll for the Final Candidate Seed for the new world. You can take a look at our favorite candidate seeds here, and vote in the poll here. Please note: the results of the poll are not binding; the final decision rests with the staff. The poll will remain open until our next GSM (which is tentatively scheduled for August).

Recordings for the public and Q&A portions of the GSM are now available below. Unfortunately, the Mumble server crashed in the middle of the public portion, so the recording has been split into two parts:


July GSM

Hi all,

The next General Staff Meeting will be held this coming Saturday, July 12th at 10pm GMT.

We are actively looking for new moderators at this meeting, so if you have any nominations for people who you think would be a good Trusted member or Moderator, please fill out a form at:

Also in the agenda for this meeting:

  • More updates about the Gamma Server and the Candidate Seeds
  • Discussion on whether to use TrainCarts on the new server
  • 2nd Anniversary Plans (if there are any)


Multiverse Candidate Seeds!

Over the past few months, Frumple has been generating new random seeds on the Gamma server to find good candidates for our final “new” map. While we’re not quite ready to vote on a finalist yet, we are beginning to compile a lot of seeds that are looking quite favorable.

Our criteria for a “good” seed is that the world:

  • Has the spawn point, (0,0), in or adjacent to a Plains biome.
  • Has a significantly sized Mesa biome somewhere on the map.
  • Has a significantly sized snowy biome somewhere on the map with 1.7 biomes, like Ice Mountains, Ice Plains, Ice Plains Spikes, Cold Taiga or Cold Taiga M.
  • Has interesting water features like oceans, rivers and lakes. Bonus points if there are good-sized islands in the middle of the ocean.
  • Has some desert, savannah, forest and extreme hills biomes. Bonus points if it includes the variants like Sunflower Plains.
  • Has a minimal amount of biomes that most people avoid – these are the jungle and swamp biomes, as they’re often times crowded over by shrubbery and vines. These biomes are OK but in small quantities.

Our world settings for generation are:

  • Minecraft 1.7.9
  • Large Biomes
  • Random seeds (though we are keeping track of them)
  • Structures turned off
  • The world radius will be doubled to 6400 blocks in each direction from spawn (-6400 to +6400), however just like the current world you will be able to see outside of that.

We’ve been posting Dynmap renders of each seed to this imgur album. Our current favorites are seeds 2 and 14. We’re currently generating seed 54!

If you’re interested in helping us out, you can download AMIDST v3.6 from the Minecraft Forums here. This tool will let you view the biomes of a seed without generating it, in a map like Dynmap. For best results, turn off all of the layers, and keep pressing Control-R (same on Mac) until you find a good seed, then copy it to your clipboard and send us an email at admin [at] Who knows, it might become a Candidate Seed or even the final seed!

(Note: We can’t generate every seed and turn it into a candidate seed, but we will look at all seeds you send us with AMIDST and generate the ones that look awesome).

You can discuss these seeds on our subreddit, /r/mrtserver.

Thanks, and good luck with seed-searching!

June GSM Results

Hi all,

The June GSM has concluded. A recording of the public portion and Q&A can be found here.

I discussed a bit about Mojang’s recent post about server monetization. I’ve summarized my talk into a separate news post, which you can find here.

The new server (codenamed “Gamma Server”) is up and running, but only accessible to staff as we test out new plugins. Since we still have to test out things, choose a new world, and then build the initial roads and MRT lines on the new world, it is unlikely that the new server will be ready by the upcoming server anniversary in July. The earliest estimate I can give you right now would be September, but again, it will be ready when it’s ready.

Speaking of choosing a new world, you can have a look at some of the Candidate Seeds that we’re considering. Right now, Candidate Seed 2 and 14 are what we consider the best candidates so far. For a seed to be considered “good”, we’re looking for the following criteria:

  • Large Biomes, structures turned off
  • Spawn is in Plains biome or near Plains biome
  • Some ocean biomes with interesting coastlines or lakes, islands would be a bonus
  • Some desert and savannah biomes
  • Has a significantly-sized Arctic biome somewhere on map
  • Has a significantly-sized Mesa biome somewhere on map
  • Has a minimum amount of undesirable biomes such as swamp or jungle.

Only one Trusted promotion this time around, and that goes to Cortesi. Congratulations!

The May Build Auction has concluded and the results can be found here. The staff have also decided to discontinue holding these build auctions for the time being. If you would like to gain ownership of an inactive build, please instead e-mail the admins and we will consider each proposal on a case-by-case basis at future GSMs.

That’s all for now, if you have any questions or concerns, don’t hesitate to contact us by e-mail.


A word about server monetization

Hi all,

As some of you may be aware, Mojang has made a post about server monetization with some rules of what is allowed and not allowed. The gist of it is that Mojang is targeting many of the larger “pay-to-win” servers that allow players to pay money to gain a gameplay advantage, such as gaining diamonds, weapons, currency, powerful commands, etc. However, Mojang is okay with players paying for “purely cosmetic” items such as pets and hats. I would assume that things that we have for our supporter benefits, such as chat prefixes, and the use of color on chat and signs would also fall under the category of being “purely cosmetic.”

With the supporter ranks, I’ve always run with the philosophy that we should recognize people who have made a supporter contribution, but they should not have any significant gameplay advantages over non-supporters. Many players have suggested that we give supporters more perks such as additional warps, special building privileges, or more in-game currency (when we get to it), but I’ve always been reluctant to implement these suggestions for the reasons above. Now that Mojang has made it quite clear that paying for gameplay advantages is not allowed, these suggestions will no longer be considered. This doesn’t mean that we won’t ever add new supporter perks in the future, but they must fall within the definition of being “purely cosmetic” and not provide any unfair gameplay advantages.

TL;DR: The supporter benefits we have will remain unchanged, since they are “purely cosmetic” and allowed by Mojang.

If you have any further questions about this topic, feel free to e-mail the admins at admin [at]