Zeta Server Migration Status

Status of all MRT Services as of:
Friday, February 21, 5:00 PM UTC

Epsilon Minecraft Server: OFFLINE
(until the Purge on Sunday, February 23 at 7 PM UTC)

Zeta Minecraft Server: Generating new chunks (50.5%)…
Chunk Generation ETA: Monday, February 24 at 10 AM UTC

Mumble: ONLINE

OpenTTD: ONLINE

Status Page: ONLINE

Website: ONLINE

Wiki: ONLINE

Dynmap: ONLINE

File Server: OFFLINE
(will remain offline until Zeta Minecraft Server opens)


The Zeta Server and Migration Master Post

Hi everyone,

This post contains the answers to almost all of your questions regarding the new Zeta Server and the upcoming migration of all MRT services towards it. If you have a further question or concern that isn’t covered by this post, feel free to ask a staff member on the #zeta-server-planning channel on our Discord.

What is the Zeta Server? / Why are we migrating?

Currently, all of our MRT services minus Discord run on a dedicated machine called the Epsilon Server. While Epsilon has served us well for the past 3 years, it contains aging software and hardware that may have contributed to several total server crashes that have occurred in recent months. It is also rather expensive to run, costing $83.99 CAD per month.

Therefore, it was time to find a new, more reliable, and hopefully cheaper machine, and that machine is the Zeta Server. The Zeta hardware comes with the following advantages:

  • Zeta has both a solid-state drive (SSD) and a traditional hard drive (HDD), which will allow us to expand the New World even further (more details below).
  • Other than disk drives, Zeta has roughly the same specs as the Epsilon, Gamma, and Omega servers. You can view the specs on the MRT Server Finances document, in the notes on the Server Expenses tab.
  • And most importantly, Zeta is 33% cheaper to run than Epsilon, costing only $56.99 CAD per month.

What is being improved with the Zeta Server?

In addition to many performance and stability updates to the operating system and other back-end software, the following improvements will be in place:

  • A new OpenTTD 1.9.3 server has been setup and is already open to the public. For details on how to connect, please see the #openttd channel on our Discord.
  • The wiki will be updated to MediaWiki 1.33.1.
  • The Minecraft server will be updated to 1.15.2.

However, the biggest and probably most anticipated change is the expansion of the New World.

What are the details about the New World expansion?

Please read through this document, which provides an analysis for possible borders for the New World based on our needs and new available disk space. The analysis concludes that we will be able to expand the New World to a radius of 30000 blocks, up from Epsilon’s radius of 18000 blocks. The Zeta New World will effectively be 2.7 times the size of Epsilon, 8.4 times the size of Gamma, and 87.9 times the size of the Old World.

When the Zeta Server opens, most of the new land will be claimable on a first-come, first-serve basis as per the server rules. Remember that making an excessive number of claims is against the rules, so we would recommend that you only have one or two areas in mind to claim.

Please note the following restrictions are in place for the new Zeta region:

  • The construction of any new independent boats or other naval vehicles (i.e. not part of a town) is not allowed in the Zeta region. This ban will remain in place for at least the next several months and will be formally lifted at a future GSM.
  • No new MRT extensions or lines will be built into the Zeta region for the next several months. This is intended to facilitate the organic growth of new towns in the region first before the MRT can reach those areas.
  • All Mushroom Island and Ice Spikes biomes will be protected from any sort of construction due to their rarity. In the future, we may make use of these biomes for community builds or events.

When will the Zeta Server migration happen? / How long will it take?

The migration will begin on February 18 at 4 am UTC (8 pm PST on the 17th).

All MRT services will be shut down at this time, but most of them except for the Minecraft server should be back online within 1-2 days. The Minecraft server will be whitelisted in order to generate chunks and render the dynmap, and this is currently estimated to take 10 to 11 days to complete. If all goes according to plan, the Minecraft server and the expanded New World will be officially open to the public at some time on February 29th.

What should I do during the Zeta migration?

While the Minecraft server is down, there will be several events and options available to help you pass the time:

  • Hang out on our Mumble and Discord servers.
  • Play on our OpenTTD server.
  • Join the unofficial MRT Survival Server starting from Friday, February 21st. Vulpicula and LDShadowLord are setting up this server as a trial run to see how well such a world would work for our community. This server will remain open for several weeks, even after the Zeta server has opened to the public.
    • Please note that this server is not owned or endorsed by Frumple or any MRT staff, and is fully under the ownership and management of Vulp and LD.
    • This server will have its own set of rules, staff, and moderation policies, and it will only be open to current MRT members.
    • If you are interested in joining, please check the pinned post in in the MRT Discord’s #events channel.
  • Participate in Jackbox Games on Saturday, February 22nd at 7pm UTC. See the migration schedule below for details on how to participate.
  • Join the “Purge” on Sunday, February 23rd starting at 7pm UTC. In this event, the old Epsilon Minecraft server will be turned back on with all protections disabled, allowing members to trash and grief the worlds to their heart’s content.

You may also decide to visit other Minecraft servers and communities while our server is down. However, please remember to be respectful of the members of that server and follow their rules. In past downtimes, there have been incidents where MRT members have gone off to other servers en-masse and made a very poor impression of our community, even to the point where the admins of those other servers have sent us direct complaints. If we do receive such complaints, we may issue warnings and/or bans to the offenders here as appropriate.

How will I connect to the Zeta Minecraft server when it’s ready?

  • Make sure to connect using a Minecraft 1.15.2 client.
  • Use the usual minecartrapidtransit.net address to connect.
  • At the time of this writing, Optifine for Minecraft 1.15.2 is not available. See this Reddit thread for the latest progress updates.

Full Migration Schedule

Tuesday, February 18 (Day 1)

  • 4 am UTC: All MRT services on Epsilon Server will be shut down.
  • Backups of all services will be produced, then transferred to Zeta Server. This is expected to take one whole day to complete.

Wednesday, February 19 (Day 2)

  • The Minecraft server will be set up on Zeta and chunk generation of the expanded New World will begin. This is expected to take 5 to 6 days to complete.
  • All other MRT services will be restored throughout the day. Check the website or the status page for the latest updates.

Friday, February 21 (Day 4)

  • Unofficial MRT Survival Server opens
    • See the pinned post in the MRT Discord’s #events channel for more information on how to join.

Saturday, February 22 (Day 5)

  • 7 pm UTC: Jackbox Games
    • To play, watch Frumple’s Twitch channel at https://twitch.tv/frumple and open a browser on your computer or mobile device to https://jackbox.tv. It is also highly recommended that you join Mumble for the best experience.

Sunday, February 23 (Day 6)

  • 7 pm UTC: The “Purge” begins
    • The old Epsilon Minecraft server will be turned back on. An IP to connect will be provided.
    • All WorldGuard protections will be turned off.
    • Any sort of chaos, shenanigans, and griefing will be allowed.
    • Worlds will not be saved to disk.
    • The “Purge” server will remain online as long as possible until it crashes and cannot be started up again.
    • If the server crashes, admins may make restart and restoration attempts at their discretion.

Monday, February 24 (Day 7)

  • Chunk generation should be completed by this point.
  • A full flat dynmap render of the New World will begin, and is expected to take 3 to 4 days. A full 3D dynmap render will be run at a later date.

Saturday, February 29 (Day 12)

  • The Minecraft server will be officially open to the public sometime on or around this date. Please watch the website or Discord #announcements for the specific opening time.

Final Thoughts

I’d just like to take a moment to thank everyone who has been involved with the server over the past 7 years, and everyone who has still stuck around up to this point. It still bewilders me that what I thought would be a short-lived server has turned into such a tight-knit online community. I hope that all of the work I’ve put into Zeta Server will help facilitate your continued enjoyment and experience on the server for the next several years to come.

Thanks,
Frumple


February 2020 GSM Results

Hello everyone! The February 2020 GSM has concluded, and with it the GSM series for Epsilon. We will be posting information about our Zeta migration in the next few days, so please continue to check back for updated information on that migration. If you missed the meeting’s public portion, MBS covered it live.

In the meantime, let’s talk about the staff meeting!

City rank updates

We reviewed the town of Radiance Square for promotion to Premier, and while many staff members were happy to vote it onwards, it didn’t quite meet our 80% majority threshold. Feedback and voting details will be posted in the usual feedback folder. Overall we noticed a lot of progress within Radiance Square since our last review, and we look forward to our next chance to review it at the April GSM or later.

All new Senator, Governor, and Premier submissions are temporarily suspended due to the Zeta migration. We will re-open submissions when Zeta opens, and any city candidates currently under review will be automatically extended by two weeks to account for the downtime.

Some staff docs will be published

We are happy to announce that some of our “top-level” staff documents and spreadsheets will be published in the coming weeks (these are called “top level” because they live within the top level of the staff docs folder hierarchy). Links to the following items will soon be provided:

  • Town List: Our master record of ranked (and a few unranked) towns, their locations, current mayors, ranks, and their list of prior mayors.
  • Event Funding List: All events that have been issued server funding grants, and how much has been paid out.
  • Plugin List: Which plugins (and which versions) are installed on which server, and which new plugins are officially under consideration (please note, due to the upcoming migration, we have a moratorium in place on new plugin suggestions until the migration finishes)
  • Road List (once it gets updated) – the list of road numbers and what roads they correspond to. This one will take a while to get updated.

Additionally, we are researching our options regarding the master membership list, and we hope to publish it soon.

Members who have questions about prior decisions or want to know other information that’s not included in these documents should first contact the staff members who were involved with the appropriate decision, or for general questions, any available staff members. If this informal conversation doesn’t help, members may email the ADMINS their question, and we can potentially provide more details if required. We will ask that formal information requests to the admins be used as a last resort.

We will apply similar standards to Freedom of Information type requests. This means:

  • Your request needs to be specific, you can’t just ask for a copy of the entire staff documents archive.
  • We can deny releasing information if we deem it confidential (for instance, decisions made regarding specific players – we will not release complete information on warning or ban histories, nor will we ever release email addresses or other identifying information) or related to security (for instance, we won’t release our exact VPNGuard or Docker configurations).
  • Audio recordings of GSMs, and transcripts thereof, are out of bounds and can’t be asked for.

We hope that we have been transparent enough with our decisions in the past so that you all can understand how we’ve made them, however we are always happy to have conversations if you have further questions.

Zeta migration prep

We approved the following definitions of lake numbering and ward boundaries, which will take effect at the Zeta migration. (Note: The boundary between Wards 3 and 4 in the southeast will be adjusted slightly to better handle all of the islands; a final map will be published by Vickiposa once the exact placement is all set. All other ward boundaries are approved.)

The Zeta Lakes as approved (some numbers have changed since the original proposal)
The Zeta Wards (though the boundary between Wards 3 and 4 in the southeast corner will be updated).

Three lakes have had their official names assigned or changed:

  • Lake 15 is now known as Lake Lumeva
  • The South Sea (Lake 23) is now known as the Coral Sea
  • Lake Thanos (Lake 30) is now known as Bay of Thanos

Seaplanes are officially permitted on Lakes 31 through 52, as well as the appropriate extensions of lakes from the existing system. Additional lakes may be added, or names submitted, by member proposals once Zeta opens.

Finally, we made some decisions regarding random boats in the middle of lakes:

  • We have instated a temporary ban on random boats in the middle of lakes until at least the end of May 2020. This means that any boats built in a lake must be a part of something that’s based on the shore, and have a good reason to be there. This moratorium must be lifted by a GSM proposal.
  • Boats built in lakes must observe, but do not constitute claims for, the 300- and 500-block sovereignty rules. This means that boat owners must respect existing claims when building boats, but there are no exclusion zones around boats.
  • Boats that are built in a lake before a town is added to its shores may stay there, even if the town later grows to the point where the boat is within the sovereignty rules. This is similar to the road and rail right of way rules.

Franchise modification and relocation

We argued about this one for half an hour. It was… a lot.

Effective immediately:

  • Mayors may decide to remove franchises within their town, or relocate franchises within their town, and may do so without permission from the franchisor.
    • For franchises located within transit stations, malls, or other buildings controlled by a third party, this permission is extended to that third-party controller, but only within the context of the controlled building.
    • Exception: Franchises may not be moved from one town to another unless authorized by the franchisor.
  • Mayors wishing to modify any new franchises built on or after Sunday, February 9, 2020 must obtain permission from the franchisor to do so.
    • This rule includes all modifications of interiors and exteriors.
    • This rule may be waived by mutual agreement between the mayor and the franchisor.
  • Mayors and individuals who control and sublease buildings (for example, transit station owners who lease out franchise space) may define restrictions that must be honored at the time of franchise construction. These restrictions generally include space restrictions or which blocks may be modified, but may also include agreements on future modification permissions, or any other reasonable restrictions or conditions of construction. Franchises that are built in areas with these restrictions are assumed to have accepted the restrictions.
  • Mayors may not claim ownership of franchises built by others within their town borders.

Please note that we have decided to defer a decision on what happens to previously built franchises within a town. There is one exception that has been decided – squatter’s rights or adverse possession:

  • In the event that a town contains a franchise, for which neither an owner nor a company can be identified by any means (including signage and CoreProtect logs) the mayor may make any modifications they wish. Franchisors are strongly encouraged to place identifying signs in conspicuous places on their property to prevent this from happening.

Blimps!

We decided that, for the purposes of the rules, airships and blimps are very weirdly shaped giant helicopters. This means that airships and blimps are allowed and may be built in accordance with the helicopter rules.

  • One slot is available to towns at the Councillor rank, which may be used by an airship, blimp, or helicopter.
  • Two slots are available to towns at the Mayor rank, which may be used by any combination of airships, blimps, and helicopters.
  • There is no limit on slots to cities at or above the Senator rank, however any such slots above the first two count against airfield and airport size allocations. These slots may be used by any combination of airships, blimps, and helicopters.
  • Just like helicopters, there is no limit on the number of decorative airships or blimps that may be built within a town. This means airships and blimps may be built in the air, or on the ground without functioning warps, without restriction.

Homes increase with Zeta

We’ll be increasing the number of homes available for all ranks at or above Councillor. This means that your number of available homes have increased as follows (these numbers are all in addition to your bed spawn, which can be accessed with /home bed):

  • Member: 0 (no change)
  • Citizen: 1 (no change)
  • Trustee: 3 (no change)
  • Councillor: 6 (+1)
  • Mayor: 10 (+2)
  • Senator: 15 (+3)
  • Governor: 20 (+4)
  • Premier: 25 (+5)

The increase in available homes have taken effect immediately.

Formalizing no retroactive funding

Somehow this isn’t on the rules page? Who wrote that??? (Wait, that was me.)

Anyway, we have long held the precedent that events can’t receive funding grants retroactively. As such, the following rule has been officially approved and will be added to the rules page:

Events seeking grant funding must receive GSM approval in advance. Funding requests will be denied if submitted after events begin. Retroactive funding requests will not be accepted for consideration.

This decision affects the MRT Winter Games 2020, which was organized by frogggggg and Frosty_Creeper10. This means that any prizes awarded from this event must be paid for by the event organizers.

MRT Jungle Line South Extension (JSX-1)

Watch someone make a React joke. Or is that too niche?

AP_Red will be extending the Jungle Line south to Sunshine Coast. The approved map is as follows, and as with any MRT extension, new construction along this line is now prohibited until the line is officially opened:

The approved path of the Jungle Line South Extension 1 (JSX-1).

Roads and rail bypasses

  • The B76 from Chan Bay to Tembok has been approved.
  • An extension of the B58 from San Vantino to Redwood has been approved.
  • i____7d has been granted permission to build railway tracks under an inactive town at SW36.
  • autobus22 has been granted permission to build RaiLinQ tracks under Villedyn and two unnamed inactive towns.

IATs

  • The town of Armada (A26-C107) has been transferred to PtldKnight, on the condition that it must remain independent and can’t be integrated into or annexed by Waterville.
  • XenRail and all Xenive holdings have been transferred to FredTheTimeLord.
  • The town of Insula Montes has been transferred to daltdisneyland.

Projects

  • Some members have set up a survival server that we’ll be linking to in our Zeta announcements. Please note that, while this server is run by MRT members, it is not an official affiliate of the MRT. More details will be coming soon.
  • The 6th MRTvision Screenshot Contest has been funded in full. There is a crab emoji in the minutes and I don’t know why.
  • “Operation: Airlift Monte Isola” has been denied.
  • A spleef (not spleen, AutoCorrect) tournament in Crystal City, organized by Skelezomperman, has been approved.
  • The Winter Olympics 2020 has been conditionally approved with reduced prizes, based on event attendance and quality.

That’s all for now – stay tuned for the Zeta migration updates!

<3, Chief


January 2020 GSM and ASM Results

Hello everyone and happy new year! The January 2020 GSM has concluded, and we have announcements from it and the ASM that followed.

New Trial Moderator

We are pleased to announce that Vulpicula has accepted an offer to join the ranks of staff as a Trial Moderator. He will be learning the ropes over the next three months, with evaluation for promotion to full Moderator being considered by admins at the April GSM. Please give him a warm welcome to the staff ranks the next time you see him online!

Premier cities

We reviewed two cities for the Premier rank: Radiance Square by MindBender15, and Larkspur by Vickiposa. We are pleased to announce that Larkspur received a unanimous vote and has been promoted! Vickiposa’s acceptance speech was as follows.

On the very first day I was promoted to member–September 11th, 2018–I decided to be a bit corny and build a bell in a plot of land by the NW22 MRT Station and dedicate it to giving thanks for both the sheer luck I had just stumbling upon this server and to the staff for promoting me. See, I have been looking for a server like this for years–none of my personal friends at the time were interested in playing in a creative city-building world which I have always had a bizarre fascination with. I had given up hope in finding a server like this, but while looking to automate a minecart transport system in singleplayer I somehow stumbled upon this place. I suppose it was simply a some kind of catharsis or whatever that caused me to build the bell, but to this day it still stands as the center of the town I decided to found at that site. At the time, I had heard about the then 11 premier cities. I admired the effort of their creators but I never thought my town would join their ranks but, 16 months and 7 premier promotions later, here we are as I deliver this speech. While I have my regrets about how I went about Larkspur’s growth and recognize its many flaws, Larkspur is my city and I cherish it and the many experiences I had building it.

Thus, in the spirit of the first structure I built in what would become the city of Larkspur we know and love today, I extend my deepest thanks to everyone who has in any way contributed land, effort, criticism, transport links, or the time in promoting and publicizing this town, including people who have hosted all or part of their event here. Your contributions have very much made Larkspur into what it is today. While I wish I could thank each and every one of you, this speech is extremely wordy as-is so I will refrain from doing so. Anyway, thank you to my fellow staff members for promoting my town to Premier, as well as the audience for listening.

Vickiposa, Moderator and Mayor of Larkspur (LA8, Premier)

As always, feedback for both (and all previous) Premier city promotions can be found here.

Zeta server migration

In case you haven’t heard about the upcoming migration to our new Zeta server: we are in the final stages of preparation and will be migrating shortly. There are currently two critical issues preventing migration (one with WorldEdit and CoreProtect, and one with Citizens); we are waiting on more information from plugin developers and will provide updates once we have a final schedule in place. Frumple will post here and in Discord with migration information once it is finalized.

We are currently estimating that the migration will take 10 to 11 days to complete, with the bulk of the time being spent on chunk generation and Dynmap rendering. We are tentatively scheduling the migration to start on Tuesday, January 21, and finishing on or around Friday, January 31, though this may change depending on plugins. Update: Based on further testing, our new estimate is February 18 to 28. Apologies for the delay and we will keep you posted if this changes again.

Some notes about the migration process:

  • When the migration is complete, you will need to use Minecraft 1.15 to connect to the Zeta server.
  • There will be brief periods when various services are inaccessible. In particular, OpenTTD, Minecraft, and Mumble will be offline for several hours or days at a time while we move through various stages of the migration. Please watch the #announcements channel in Discord for updates.
  • We are planning to have a “purge” period once files have been safely migrated over to Zeta. During this period, we will disable CoreProtect and WorldGuard on the Epsilon server.
  • Please do not bug Frumple and the admins about migration status updates; we will post in #announcements as soon as we have news to share.

Zeta server rules updates

In preparation for migration to the Zeta server and the accompanying world expansion (by the way, we’re going from an 18,000 block radius to a 30,000 block radius – which means we’re nearly tripling the size of the world!), we will be instating temporary rules shortly after the migration. These are in place to help ensure that everyone has an equal shot at claiming land throughout the expansion.

  • No seaplanes on Zeta lakes until lake numbers are assigned at a GSM (this will be an agenda item on the first GSM after the migration finishes).
  • No boats in the middle of Zeta lakes until we can come to a decision on rules regarding boat fleets in lakes that don’t relate to the surrounding civilization. This will likely be an agenda item at one of the first couple of GSMs after the migration.
  • If you’re proposing an A- or B-road in Zeta territory, hold off on numbering it until we finalize wards. We hope to finalize wards at the February 2020 GSM, and we will number roads accordingly at that GSM once ward boundaries are determined.

Other rules updates

The following rule changes were approved at the GSM and are in effect immediately.

  • Rules and scheduling details of our OpenTTD server have been formalized as follows:
    • OpenTTD access is provided to MRT players at or above the Member rank; this service is not provided to Guests. Please ask a member of staff for connection details if you’d like to join.
    • You must join the server with a recognizable username.
    • Do not block the construction or routes of other players.
    • Do not block off industries from other players.
    • Do not steal companies from other players, even if the company does not have a password.
    • The OpenTTD map is reset every Friday at around 5 am UTC. Announcements for the settings of the next map will be made in Discord on the #openttd channel and to anyone that has the OpenTTD role.
    • There is a “purge” period starting from 6 hours before the reset from 11 pm Thursday to 5 am Friday UTC where chaos, shenanigans, and any sort of trashing of the map is allowed.
    • If you would like to save the current map to your own computer, you should do so before the purge period starts.
    • Companies that do not have any vehicles are automatically deleted by the server after 12 in-game months. Please take advantage of this if you decide to start your company over instead of asking an admin to delete your company for you.
  • We are adding an exception to Economy Rule #4, which currently states that companies that facilitate gambling and betting are not allowed. In addition to private arrangements between two players (which are always allowed at your own risk), we are now allowing you to use your in-game money for these types of activities in the following circumstances:
    • When the process is completely managed by an automated system, for example the daily lottery plugin, OR
    • When an administrator is actively controlling and managing all monetary transactions, or monitoring their activity through the Minecraft server console.
  • We have clarified that the 300- and 500-block “sovereignty” rules for towns do apply in lakes and other bodies of water. This means that building boats within 300 blocks of an existing town requires permission. Existing boats can stay where they are for now until we sort out more detailed boat rules at an upcoming GSM.
  • We have formalized a previously implied exception to the town modification rules. Event organizers are now officially authorized to make minimal additions or changes to another person’s build/town for an event as long as they ensure that the build/town is restored to its original condition after the event.
    • “Minimal additions or changes” mean only what is necessary for the event. This may include decorations, banners, signs, and temporary buildings, vehicles, tents, or the like.
    • Temporary items may not occupy a town or build for more than 24 hours without approval of the town’s mayor or build’s owner.
    • If a build/town owner indicates that they do not want an event held at their creation, the event organizer must respect that wish. It is recommended that event organizers get permission from build/town owners beforehand whenever possible.

Roads, rails, and projects

We approved all of the road, rail, and project submissions:

  • The B63 from Deadbush to Heampstead
  • The A53 and B531 in the vicinity of Southoak, Devon, and New Izumo
  • The B600 between Whiteley and Numark
  • A high-speed rail line from Vegeta/Willow to Skogheim
  • The “B89” (which needs a new number; may I suggest B889?) which connects to the end of the B88 and goes east
  • A project to modernize R2 Pig Racing on the old world
  • The City of Monoliths has been officially granted an exemption to the seaplane placement rules, and LDShadowLord is permitted to create a seaplane base on the city’s canal system.

ASM

We had a short ASM to discuss some of the technical aspects of the migration. I went off on a rant about SSH key pairs. It was awesome.

In the process, we accepted one ban appeal, thus clearing our backlog of administrative emails.

THE END

Our next GSM is on Sunday, February 9, with proposals due at 7pm UTC on Friday, February 7. See you then!

<3, Chief


December 2019 GSM Results

Ho Ho Ho! We had our final GSM of the year, and we have some things to share.

Results of the very small private portion

One player received at least two moderator nominations, but we decided not to offer the position. We had a further two players with one nomination each.

We also discussed a few things about the GSM Town community build. To prevent the project from getting out of hand, a few changes have been implemented:

  • The train line from the main island to Train Island will be removed.
  • Construction on Train Island and Freeburg (the island just to the north of Train Island) will remain allowed.
  • Expansion beyond the main island, Train Island, and Freeburg will be handled by staff, and only once the town has developed the entirety of its existing islands. This policy will continue as further islands are added to the project.
  • The town will not rank up through the traditional rank ladder, and is instead designated a special administrative zone. Any large-scale transport projects such as an airport or seaplane base will need to be cleared at a GSM.

Please contact me (Chief) if you have any questions about the project.

Planning for next year

We have been in the planning process for 2020 and are excited to announce a few changes you can expect, coming soon. The biggest changes have to do with an upgrade in our server hardware.

  • The Zeta Server has been purchased, and Frumple is in the process of setting everything up. Some admins may also be helping out with the project, and we may experiment with a few things as we build the new server.
  • We will skip directly to Minecraft 1.15 on Zeta once everything has stabilized. This means we will remain on our current hardware until 1.15 is ready for us to use. Please note that we currently do not have a timeline in place for the migration, but will provide updates as we determine and receive more information.
  • The New World will be expanded to a 30,000 block radius (up from 18,000). This will bring an incredible amount of new land online for you to build in. We may consider expansions to the Lab and Map worlds, depending on available disk space, once we finish our migration to 1.15. Stay tuned for details on the migration, including land claiming rules and Purge™ schedules.
  • We will attempt to bring uCars back on the main server with the 1.15 update, but this is not guaranteed.
  • We will also host an OpenTTD server on our new machine. This has been on a back burner for quite some time, and with new hardware we’re able to actually go ahead with the installation.

We will also be undertaking some community initiatives in 2020:

  • We want to host more recurring events, community builds (akin to GSM Town), and chances for community interaction. Staff will organize these as their schedules allow, but we want to remind everyone that any member can run a server event! GSM proposals are only required if you want to give away in-game money and have it funded by The Server™. Otherwise, you can email the admins if you have an event you’d like us to add to the events calendar.
  • We’ll be writing up some guides for how to submit an effective GSM proposal, among other things.
  • The MRT Video Contest will be held in the near future, once we update to Minecraft 1.15 and the Replay Mod becomes available.

Rules and Discord channel changes

We have made some small tweaks to the rules and the purposes of some of our Discord channels. Effective immediately:

  • General Rule #3 (No advertising) has been expanded to include all gaming servers not affiliated with the MRT. As a reminder, casual discussion about other servers is allowed, as is providing links upon request or within context. Blatant advertising is something that we hope you all can recognize when you see it.
  • The #general Discord channel is now the catch-all for conversations that don’t belong anywhere else. Please check the channel list and post in the appropriate channel if you want to discuss something that’s covered by a named channel (for example, sports or politics). Frumple has requested that memes be kept in #random. If you don’t want to see memes, you can mute the #random channel.
  • The #creative channel is no longer restricted to your own work. You are welcome to post and discuss other works, including sources of inspiration, examples of works you’ve found around the internet, and helping others with their work – in addition to showcasing your own material. We would kindly ask that you focus the channel on your own creative endeavors as much as possible.

Projects, Events, and IATs

  • The A551, proposed by minecrafts000 to connect the A5 to the A51 via Urbisan, has been approved.
  • IntraRail has been granted permission to pass underneath inactive towns at V22 and V26.
  • The 12 Days of Christmas event, proposed by wipeout111, has been funded in full, with some logistical adjustments to ensure fairness.
  • The town of 42 at XW7 has been transferred to AlikSong.
  • The town of Royalston has been transferred to ondist.
  • The town of Barken has NOT been transferred to Aldranster50, as it’s quite far from the town he wants to integrate it into.

2020 GSM Schedule

Here is the full schedule of GSMs for all of 2020 (don’t worry, we’ll remind you of each as they approach). There may be some adjustments that we make to the meetings scheduled later in the year, but we will make those adjustments well in advance of the affected meeting(s) if they’re needed.

  • Sunday, January 12 — note date change from the usual pattern
  • Sunday, February 9
  • Saturday, March 14
  • Sunday, April 12
  • Saturday, May 9 — will be run by someone other than Chief
  • Sunday, June 14
  • Saturday, July 11 — Anniversary Weekend; meeting is scheduled for this date but may be cancelled depending on community needs
  • Sunday, August 9
  • Saturday, September 12
  • Sunday, October 11
  • Saturday, November 14
  • Sunday, December 13

That’s all for now! Have a safe and happy holiday season.

<3, Chief