Policies & Procedures


Last updated: 2020-07-22

This page describes various community policies and procedures that are not covered on the Rules page.

Asset Transfers

Assets are anything owned by an MRT member, including towns, buildings, companies, or parts thereof.

Members may voluntarily transfer any of their assets to another player at any time. In order for the transfer to be officially recognized, the original owner of the asset must email staff informing them of what asset(s) are being transferred and to whom. Staff will NOT accept requests or emails from the member receiving the asset, even if they are accompanied with logs or screenshots showing approval from the original owner.

For assets owned by inactive or banned members, active members may request such assets be transferred to them through an IAT (see below). A member is considered “inactive” when they have not connected to the Minecraft server for 90 days or more.

  • In the event where a member is suspected to be “inactive” but they log in infrequently to prevent being marked inactive (via the /seen command), then other members may ask staff to review their activity and request an IAT for that person’s assets.
  • Members who know they will be inactive for a significant period of time may send an email to staff, requesting that their assets to not be transferred. Members should include the reason a hold is requested and an estimated date of return. 
  • Cities which have reached the Premier rank are exempt from any sort of automatic transfer, including IATs or deputy mayor successions.

Inactive Asset Transfers (IAT)

Members wishing to take over assets from an inactive member must submit an Inactive Asset Transfer request to a staff meeting. This is done by sending an email to staff, detailing:

  1. The name, location (if applicable), and portion (if applicable) of the asset being requested, along with as much information as possible about who currently owns it.
  2. The reason the asset is being requested, including plans for the future.
  3. If only a portion of an asset is being taken over or the location is ambiguous, an annotated dynmap screenshot is required.

Deputy Mayor Succession

If the mayor of a town becomes inactive or indefinitely banned, the Deputy Mayor may assume control of the town, bypassing the IAT process. It is accomplished by getting staff approval as follows:

  1. Deputy Mayors should attempt to establish contact with the Mayor first.
  2. The Deputy Mayor sends an email to all staff indicating that they wish to take over ownership. The email must include the name and location of the town and the name of the current mayor.

Canals

Intercity canals must be approved through a GSM with appropriate permissions from nearby land owners.

Command Blocks

Command blocks may be requested from an administrator and given at their discretion. Command blocks are typically used for the resetting of spleef arenas, or to ensure the operation of games or special events.

Companies

Companies owned by more than one person can divide ownership in any manner they choose, so long as all owners agree. If there is a situation where multiple players cannot agree on the ownership of a company, then staff members will intervene and help mediate the conflict.

Events & Event Funding

  1. Players wishing to host an event and give away in-game money as a prize may submit an Event Funding Request. This must be submitted to a GSM occurring before the event begins.
  2. Event grants are available in any size, but should be sized appropriate to the event. Larger event grants are awarded to longer, more prestigious, and significant events, such as server-wide contests and game shows.
  3. Event hosts must provide a breakdown of how their grant money will be allocated, including exactly what amount is available to winners of which prize(s).
  4. Event hosts are permitted to sell sponsorships in addition to grant funding.
    • When submitting the Event Funding Request, event hosts must declare their intent to seek sponsorship funding.
  5. If an event is approved for funding, event hosts are responsible for notifying administrators who should be paid what amount at the conclusion of the event. Funds will then be distributed by administrators directly to each participant.
  6. Staff reserve the right to revoke funding grants at any time, even if the event has passed. Potential reasoning for this include but are not limited to:
    • Operating in violation of the MRT rules
    • Not run in a fair and honest manner (for instance, organizers and judges of a contest should not be allowed to participate themselves)
    • Being run in a manner significantly different than proposed
  7. Events are not funded retroactively.  

Map Uploads

Instructions provided on behalf of _Kastle.

Members can create their own custom maps by generating .dat files and uploading them to the admins. Follow these instructions to do so:

  1. Generate as many maps in-game as you plan to upload. Write down the numbers of these maps.
  2. Either resize or crop the images you will be using to a 1:1 aspect ratio (perfect squares).
  3. Navigate to https://mc-map.djfun.de/ and follow these steps:
    1. Before uploading the map here, select the settings tab in the top left.
    2. Change the “Color scheme” field to “Version 1.12 (2017)”.
    3. Navigate back to the main tab in the top left and follow the upload process with your chosen image.
    4. Download the .dat files produced by the site.
  4. Rename the files using the map numbers you wrote down in the first step. Follow the format: map_#####.dat (e.g. map_12345.dat).
  5. Send the renamed .dat files to admin [at] minecartrapidtransit.net.

Metropolitan Planning Organizations (MPOs)

Metropolitan Planning Organizations (MPOs) are groups of multiple players who have banded together to facilitate project development and planning between their cities, and/or provide a means to roleplay political procedure, discussion, and decision-making in a safe, friendly environment.

  1. Members of MPOs should report any rule infractions to the MRT staff immediately. Players will not be punished for making a report in good faith, especially if it turns out to be a non-issue after staff have completed their investigation.
  2. If an MPO is found to be suppressing players from reporting rule infractions, or has been actively covering up unacceptable behavior, MPO leadership and involved players will be severely punished. In extreme cases, the MRT administrators may take actions to forcibly dissolve the MPO.

New MRT Lines

MRT lines are built by staff after receiving approval at a GSM. Members may propose lines as well, but they must have the backing of a staff member who will be responsible for its actual construction.

OpenTTD Server

The OpenTTD map is reset periodically, currently every 2 months. Announcements for the settings of the next map will be made in Discord on the #openttd channel and to anyone that has the OpenTTD role.

Companies that do not have any vehicles are automatically deleted by the server after 12 in-game months.

PVP Arenas

PVP Arenas are player-versus-player fighting arenas using the PVPArena plugin. They are accessible using the “/pa” command. “/pa list” lists all playable arenas. All arenas are assigned a name. The arena operates in a “Free-For-All” game mode.

The arenas are currently managed by MinecraftYoshi26. New PVP arenas using the plugin must be approved by MinecraftYoshi26.

Roads

Roads that connect between cities are assigned a classification of “A” or “B” along with an identifying unique number.

“A” Roads

“A” roads are major artery roads that run between far-away cities and allow for high-speed traffic. The following procedure must be used to build a new “A” road, or provide a significant extension an existing “A” road:

  1. All new “A” roads require GSM approval.
  2. GSM proposals must include an “A” road number that is not currently in use. “A” road numbers for new roads may not end in a letter.
  3. GSM proposals must include annotated dynmap screenshots of the proposed route. You must mark any towns that currently exist along your route, including any towns that are not yet rendered on dynmap. You must state whether or not you have permission from the mayors of these towns.

“B” Roads

“B” roads are smaller roads that run between nearby towns, from a town to a nearby “A”-road, or run through more scenic areas of the world.

  1. “B” roads require approval at a GSM, using the same procedures as an “A” road proposal, except in the following circumstances:
    • They are connecting an “A” road to a town within 300 blocks, or
    • They are connecting two towns together directly within 300 blocks.
  2. Players building “B” roads which are exempt from GSM approval are still encouraged to email staff to reserve a “B” road number and have it marked on dynmap.

Staff Meetings

Staff meetings are major events on the server where all staff gather to discuss important topics and approve member-submitted proposals. There are two types of staff meetings:

General Staff Meetings (GSM)

The GSM is the main meeting where all topics are discussed. It is usually held on the 2nd weekend of every month on alternating Saturdays and Sundays. The GSM typically takes about 2-4 hours to complete, depending on the topics and discussion involved. The GSM has a private portion for staff only, and a public portion where members can listen in on the discussion.

The following topics are discussed in the private portion:

  • Premier City Reviews
  • Moderator Nominations
  • Redacted Topics (for privacy reasons)

The following topics are discussed in the public portion:

  • Community Issues
  • Transport Projects
  • Events
  • Inactive Asset Transfers (IATs)
  • MRT Lines
  • Other Topics

Infrastructure Staff Meetings (ISM)

The ISM is a “mini-GSM” where a subset of topics are discussed, usually various projects, events, and requests. It is usually held on the last weekend of every month on alternating Saturdays and Sundays. The ISM has a hard time limit of 1 hour to ensure that topics are discussed efficiently and effectively. The ISM is intended to give quicker feedback to members on their project or event proposals, so they do not have to wait a full month for the next GSM.

The following topics are discussed at an ISM:

  • Transport Projects
  • Events
  • Inactive Asset Transfers (IATs)
  • MRT Lines
  • Other Topics